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News


en.gamegpu.com > news > igry > dlss-5-uluchshil-detalizatsiyu-ady-vong-v-resident-evil-4-remake-pri-60-fps-v-4k-na-rtx-2080-ti

DLSS 5 improves Ada Wong's detail in Resident Evil 4 Remake at 60 FPS in 4K on RTX 2080 Ti

19+ hour, 9+ min ago   (243+ words) GameGPU A video showing technical benchmarking of the horror film has been published online Resident Evil 4 Remake Using experimental NVIDIA DLSS 5 neural network rendering The demonstration was conducted in ultra-high 4K resolution at 60 frames per second The author used cinematic cutscenes…...


en.gamegpu.com > news > igry > god-of-war-2-poluchil-uluchshennye-tekstury-i-mikrokontrast-blagodarya-dlss-5

God of War 2 gets improved textures and microcontrast thanks to DLSS 5

20+ hour, 18+ min ago   (203+ words) GameGPU A video featuring technical benchmarks of the cult slasher God of War 2 using the experimental DLSS 5 neural network rendering engine has been published online The project was run through an emulator with integrated image reconstruction algorithms on a Zotac…...


en.gamegpu.com > news > igry > half-life-source-s-dlss-5-vydala-150-fps-na-ryzen-7-9800x3d-i-rtx-5070-ti-v-1440p

Half-Life Source with DLSS 5 gave 150 FPS on Ryzen 7 9800X3D and RTX 5070 Ti at 1440p

1+ day, 11+ min ago   (208+ words) GameGPU An enthusiast from the LR channel demonstrated a modification using DLSS 5 neural network rendering in the shooter Half-Life Source To run the modern technology on the older engine, the author needed to use a whole set of auxiliary utilities…...


en.gamegpu.com > news > igry > dlss-5-obespechil-58-fps-v-uncharted-4-na-rtx-5090-pri-maksimalnykh-nastrojkakh

DLSS 5 delivered 58 FPS in Uncharted 4 on the RTX 5090 at maximum settings.

23+ hour, 55+ min ago   (304+ words) GameGPU Extended technical benchmarks for the action-adventure game Uncharted 4: A Thief's End have been published online, using experimental DLSS 5 neural network rendering at ultra-high 4K resolution and maximum graphics settings via the RenoDX toolset The test rig included an AMD Ryzen…...


en.gamegpu.com > news > igry > radeon-rx-9070-xt-vydala-55-fps-s-dlss-5-v-silent-hill-2-blagodarya-x3-generatsii-kadrov

Radeon RX 9070 XT Delivered 55 FPS with DLSS 5 in Silent Hill 2 thanks to x3 frame generation

1+ day, 1+ hour ago   (247+ words) GameGPU Enthusiasts continue to benchmark the integration of third-party scaling technologies on architectures AMD Radeon using open-source libraries On the Reddit forum, a user posted the results of testing an experimental DLSS 5 mod based on the OptiScaler utility in the…...


en.gamegpu.com > news > igry > dlss-5-snizil-fps-na-rtx-5080-s-55-do-30-v-cyberpunk-2077-s-polnoj-trassirovkoj-putej-v-4k

DLSS 5 dropped FPS on RTX 5080 from 55 to 30 in Cyberpunk 2077 with full path tracing in 4K

1+ day, 4+ hour ago   (299+ words) en.gamegpu.com Detailed benchmark results for the experimental DLSS 5 neural network rendering technology have been published online The system is powered by an Asus TUF Gaming GeForce RTX 5080 OC graphics accelerator with 16 GB of video memory The benchmark configuration…...


en.gamegpu.com > news > igry > dlss-5-sgladil-pikselnuyu-grafiku-originalnogo-doom-bez-poteri-retro-stilya

DLSS 5 smooths out the original DOOM's pixelated graphics without losing its retro style.

1+ day, 6+ hour ago   (196+ words) en.gamegpu.com An enthusiast using the pseudonym niko-zvt implemented the integration of NVIDIA DLSS 5 image scaling technology into the original DOOM shooter, released in 1993 This experimental project combined the classic game's engine, created over thirty years ago, with modern…...


en.gamegpu.com > news > zhelezo > neural-texture-compression-umenshit-razmer-igr-playstation-6-na-85-s-150-do-25-gb

Neural Texture Compression will reduce the size of PlayStation 6 games by 85% from 150 to 25 GB.

1+ day, 20+ hour ago   (234+ words) GameGPU The next-generation PlayStation 6 console will feature hardware support for AMD's Neural Texture Compression technology for compressing graphics data The need for silicon decompression units is driven by a global shortage of RAM and flash memory chips, fueled by the…...


en.gamegpu.com > news > igry > dlss-5-sdelal-grafiku-need-for-speed-unbound-blizhe-k-sovremennomu-remasteru-v-4k

DLSS 5 brings Need for Speed ​​Unbound's graphics closer to a modern 4K remaster.

1+ day, 21+ hour ago   (214+ words) GameGPU A graphical demo of the arcade racing game Need for Speed ​​Unbound has been released online, featuring the experimental DLSS 5 neural network scaling technology The footage, captured in ultra-high 4K resolution, aims to demonstrate the limits of upgrading…...


en.gamegpu.com > news > zhelezo > modifikatsiya-dlss-mfg-dlya-rtx-30-snizila-zaderzhku-na-35-i-zarabotala-na-rtx-20

DLSS MFG mod for RTX 30 reduced latency by 35% and worked on RTX 20

3+ day, 15+ hour ago   (238+ words) GameGPU Enthusiasts have released a major update to the unofficial dlssg_for_sm86 modification, designed to activate DLSS technology Frame Generation on graphics accelerators of the series GeForce RTX 30The key innovation of the latest version is a significant reduction in input lag, reaching…...