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virtual. reality. news > news > samsung-xr-glasses-one-ui-9-code-reveals-two-product-roadmap

Samsung XR Glasses One UI 9 Code Reveals Two-Product Roadmap

1+ day, 9+ hour ago  (447+ words) The firmware doesn't confirm a launch for either. Read alongside separately sourced industry reporting, it points toward a staged rollout by capability simpler product first, harder one later. Samsung has not confirmed that publicly. The codenames are only part of…...

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virtual. reality. news > news > directv-on-meta-quest-explained-features-access-and-limits

Direc TV on Meta Quest Explained: Features, Access, and Limits

1+ week, 2+ day ago  (235+ words) Worth noting alongside this: CNET reported that Meta has recently informed customers it is raising the price of the Quest 3 and Quest 3 S due to a current RAM shortage. The cost of entry into the Quest ecosystem is shifting at…...

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virtual. reality. news > news > latitude-52n-smart-glasses-vs-meta-can-the-camera-gap-be-closed

L'Atitude 52 N Smart Glasses vs Meta: Can the Camera Gap Be Closed?

21+ hour, 4+ min ago  (223+ words) Camera quality is the obvious battleground, but Meta's account requirements create a second opening. Both are worth examining before IFA 2025 footage and pricing settle the debate. The Ray-Ban product line has covered real ground since 2021. Understanding where it stalled requires…...

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virtual. reality. news > news > galaxy-xr-performance-issues-after-android-xr-update-what-google-said

Galaxy XR Performance Issues After Android XR Update: What Google Said

3+ day, 22+ hour ago  (873+ words) Samsung's $1, 799 Galaxy XR headset is developing a serious problem after this month's Android XR update: the device runs normally at first, then grinds toward a near-halt within half an hour of use. Google has confirmed the Galaxy XR performance issues…...

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virtual. reality. news > news > fashion-smart-glasses-lead-xr-growth3-hurdles-still-ahead

Fashion Smart Glasses Lead XR Growth3 Hurdles Still Ahead

3+ week, 4+ hour ago  (212+ words) Round One is a brand and distribution competition. Round Two is an optics and manufacturing problem. Whoever wins both still needs a software platform compelling enough to justify daily use. Three different contests, only one of which has a clear…...

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virtual. reality. news > news > apple-vision-pro-the-mandalorian-grogu-favreaus-imax-framing-tool-explained

Apple Vision Pro The Mandalorian & Grogu: Favreau's IMAX Framing Tool Explained

1+ week, 3+ day ago  (716+ words) Jon Favreau described Apple Vision Pro as "basically the director's sole viewpoint into framing up shots for IMAX from the set" on The Mandalorian & Grogu, 9to5 Mac reported today. The film premieres in May. That a $3, 499 consumer headset was adapted into…...

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virtual. reality. news > news > google-gucci-smart-glasses-deal-explained-android-xr-in-2027

Google Gucci Smart Glasses Deal Explained: Android XR in 2027

3+ day, 22+ hour ago  (558+ words) Gucci is the first high-end designer to publicly confirm a deal with the program. It joins Warby Parker and Gentle Monster, which Google named as launch partners in May 2025. The tier now runs from accessible eyewear to one of the…...

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virtual. reality. news > news > meta-quest-price-increase-fears-miss-a-bigger-battery-problem

Meta Quest Price Increase Fears Miss a Bigger Battery Problem

4+ day, 2+ hour ago  (609+ words) A RAM shortage is being blamed for Meta Quest headset prices increasing. That claim has no sourcing. What does have sourcing: a $499 headset with a battery that's extremely difficult to replace, no official repair path, and a chemistry that can…...

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virtual. reality. news > news > apple-smart-glasses-late-2026-vs-metas-fragile-market-lead

Apple Smart Glasses Late 2026 vs. Meta's Fragile Market Lead

3+ day, 22+ hour ago  (495+ words) This piece covers what the market looks like now, what any smart glasses product shipping in 2026 can realistically do given hard engineering constraints, and where Meta's commanding lead is most exposed. Smart glasses are no longer speculative. VR and MR…...

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virtual. reality. news > news > galaxy-xr-2d-apps-into-3d-how-googles-auto-spatialization-works

Galaxy XR 2 D Apps into 3 D: How Google's Auto-Spatialization Works

2+ week, 2+ day ago  (202+ words) Whether it works well is a separate question entirely. Google frames the problem directly: headsets capable of genuine immersion have been held back because the vast majority of apps were built for flat screens (Google Blog, April 7, 2026). Auto-spatialization is the…...